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3Name3D
http://www.ywd.com

CyberProps
Category VRML Object Library
Type Sampler
Platforms Any
VRML Support VRML 2.0
Folders objects/mac Mac68k, PowerMac objects
objects/unix UNIX objects
objects/win Win3.1, Win95, WinNT objects
The mac, unix, and win folders contain the same objects. The files differ only in their use of carriage returns and line feeds in order to comply with Macintosh, UNIX, and Windows conventions.
Information catalog/cprp1_2.htm
Installation N/A
Comments 3Name3D provides professional object modeling services and offers a large collecttion of pre-modeled objects in their CyberProps collections, volumes 1 through 12. 3Name3D's catalog for volumes 3 through 8 is included on this CD-ROM. You can purchase any of their objects for use in your worlds.

Please see 3Name3D's Web site for the latest information on the CyberProps collection, and other 3Name3D products.

This CD-ROM includes the following sample objects from 3Name3D's CyberProps collections:

objects/mac/03couch2.wrl
objects/unix/03couch2.wrl
objects/win/03couch2.wrl
Standard sofa
objects/mac/03hamer1.wrl
objects/unix/03hamer1.wrl
objects/win/03hamer1.wrl
Antique hammer weapon
objects/mac/03trunk1.wrl
objects/unix/03trunk1.wrl
objects/win/03trunk1.wrl
Trunk/chest
objects/mac/03wlamp4.wrl
objects/unix/03wlamp4.wrl
objects/win/03wlamp4.wrl
Triangular shaped wall sconce
objects/mac/04frplc2.wrl
objects/unix/04frplc2.wrl
objects/win/04frplc2.wrl
Traditional fireplace with mantle
objects/mac/05sword3.wrl
objects/unix/05sword3.wrl
objects/win/05sword3.wrl
Curved antique sword
objects/mac/06door1.wrl
objects/unix/06door1.wrl
objects/win/06door1.wrl
Traditional wood door with carving
objects/mac/07mtlstr.wrl
objects/unix/07mtlstr.wrl
objects/win/07mtlstr.wrl
Metal stairway
objects/mac/08pilstr.wrl
objects/unix/08pilstr.wrl
objects/win/08pilstr.wrl
Pilaster Column
All included objects use a single Material node that is DEFed and USEd for each IndexedFaceSet node shape in the object. The material's color is a dark blue.

You can change the colors of object components by changing the Material node used by any component. For example, you can give the sword a metalic material with diffuse and specular colors, or make the triangular part of the wall sconce transparent glass.

Product description copyright (c) 1997, Ames / Nadeau / Moreland.
Product material copyright (c) 1996, 3Name3D / Yolesias Wallock Divekar, Inc. All Rights Reserved.
Cyberprops and 3Name3D are trademarks of Yglesias Wallock Divekar, Inc.